Creating a Dissolve effect using shader graph in Unity - VionixStudio
Shader Graph
Getting started with Unity's new Shader Graph Node-based Shader Creator/Editor (tutorial 4 - updating to next beta and the Dissolve shader via turning Cg/HLSL code into node-based graph)
Blender 2.8 Tutorial : Alpha Clip - using a texture for transparency - YouTube
Trying out Shader Graph, wanted to start a simple grass shader, but I can't seem to get Alpha Clip? I've tried transparency but then I don't really get the old cut-out properties,